An unusual aspect of this game compared to what you consider when you think of the casino is the fact that here it is the player himself who rolls the dice, so he somehow seems to be determining his own destiny. The player who rolls the dice is called the shooter, and the first roll of the dice is called the come-out roll. All players must bet on the same roll, regardless of who is rolling the dice. We must bear in mind that different bets can be made in the game of craps, so let’s proceed in order. First of all, we must consider the passing line and the no-pass line, which we aim for before the kickoff.
Once the dice have been rolled, the result must be checked. If you bet on the pass line, and therefore in favor of the shooter, you will be called correct bettors and you will win if the dice give you a 7 or 11, but also if you find a 4, 5, 6, 8, 9 or a 10 and On subsequent rolls you will find it again before you see a 7. You will lose if your dice roll a 2, 3 or 12 on the first roll, or even a 4, 5, 6, 8, 9 or 10 and, before checking this In subsequent rolls, a 7, 2, 3 and 12 are defined as craps, according to the terminology derived from the variant of the game that was spread in the United States. As you may have understood, at 7, 11, 2, 3, 12 it is established who won and who lost, while the other numbers give the right to other launches of the shooter.
All these other numbers are called points or points during the game, and the shooter continues to roll the 2 dice chosen at the beginning of the game until the point is found again or a 7. 7 determines the fate of the game more than the other numbers. In fact, since it can make the winner win, it can make you lose if you find it before the point. And this case is called equalization, making the dice go to another shooter. If you have bet on the no pass line, therefore, against the shooter and in favor of the dealer, you will be called wrong bettors and the specific bet will instead bet incorrectly. You will win if you find a 2 or a 3 on the way out, while the 12 will make you tie, so the wrong bettor in this case will not win or lose.